Matchbooks can be found littered liberally throughout the house, but you can only hold a handful of them at a time.
It is more adventure game than survival horror, though one element of White Night that stays true to the survival horror genre is item management specifically, you collect matchsticks, which are your only source of light for most of the game.
Just because you turned on the lights doesn't mean you can expect them to remain on. Instead, you spend the majority of your time exploring the house and the mysteries it holds, all while intoning your thoughts in typically stilted and melodramatic noir fashion. The game could be compared to Resident Evil largely due to its fixed camera angles, but you won't be shooting any monsters. You break into a nearby house to look for help after being hobbled in a car crash. Set in the 1930s during the Great Depression, it's a noir tale that's part serial killer mystery, part supernatural ghost story. White Night is a horror story told in black and white. The noir-inspired White Night gets caught in a loop of offering more before taking it away, making for a horror experience that is sometimes wonderful, often lackluster, and frequently frustrating. A striking aesthetic can grab your attention, but a game needs more than looks if it's going to keep it.